链接1 :http://hi.baidu.com/pc_room/blog/item/9a47afefbaefb21efcfa3c1a.html
I have tried:
(1) installer 3dsMAX, and OgreMax plugin for 3dsMAX to exporting .mesh file for Ogre application.
One little problem is the texture issue for exporting, since it is as good as in DeleD 3D.
(2) installer DeleD3D and Ogre plugin.
DeleD3D could import 3ds model, and exporting ".mesh" format for Ogre applications.
(3) I have tried the two ways for OgreBullet application, including collision detection, by shooting box.
(4) see the following link for the adding mesh from Ogre to bullet.
http://www.ogre3d.org/forums/viewtopic.php?f=5&t=54453&start=0
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